Peter Nelson is a visual artist and academic working at the intersection of landscape theory and computer games. Originally trained in painting and drawing, Nelson produces exhibitions in painting and drawing, animation, 3D printed sculpture and interactive game-based systems. Across these disciplines, he is interested in the history of landscape images, how we see the world differently as technologies change, and how these shifts reflect changes in our relationships with the physical environment.

He has been working between Australia and East Asia for the past 10 years, and has undertaken residency projects with Taipei Artist Village (Taipei), Organhaus (Chongqing), Red Gate Gallery (Beijing), Serial Space (Sydney) and the City of Sydney. He has held numerous group and solo exhibitions, including projects with HanArt TZ Gallery (Hong Kong), The National Palace Museum (Taiwan), The Sichuan Fine Art Academy Museum (Chongqing) and the K11 Art Foundation (Hong Kong). He is an Assistant Professor at the Academy of Visual Arts / Augmented Creativity Lab at Hong Kong Baptist University and is currently the Vice President of Chinese DiGRA (Digital Games Research Association).


[Solo Exhibition] Videotage, Hong Kong. September 15 2021

[Group Exhibition] Art Machines 2, City University Hong Kong

[Screening] Videotage+Art Basel Hong Kong, Hong Kong

[Group Exhibition] Cloud Art Museum 云美术馆 , Shenzhen, China

[Group Exhibition] ACMMM Conference Exhibition, Nice,  France. 21-25 October, 2019.

[Group Exhibition] When Artists Enter The Factories, Brooklyn Army Terminal, New York City. 16th October - 23 November, 2019.

[Group Exhibition] Serious Games HOW Art Museum Shanghai

 2 August - 20 November, 2019